If you have a problem with the Saturn rendition of Stalker, then just extract the f file to your directory and comment out the listing for E1L1.Because they have “w” before the file name, they will load after everything else normally in your directory, except the Duke D.C. The Saturn pack takes precedence over the N64 pack in autoload, because of their filenames.The N64 version has no level music on purpose, but it could still have the new sound effects. If you add the PSX music pack before the Saturn one, I think that all of the non-Saturn music will have the PSX versions in place of MIDIs.If you do not want to use the HRP, then either disable highres textures and models in the video menu, or run the batch file included, which will just use the music DEFs. If you want them to work, either remove the f file from the directory if you have one, or if you have custom modifications, add n64.def or f to the load cycle. zip files will automatically be added to autoload. The N64 pack made ambient sounds, like the strip club music, go blank, instead of having no modification.Įxtract the 7-Zip archives to your EDuke32 directory.The Saturn Grabbag sufferered from poor quality OGG conversion, resulting in staticy cymbals.The packs would not run without the HRP installed, unless you added a command line paramater.Thanks to TerminX for a bug report I found the rest. Here, I am rereleasing them in a better place, with some bugs fixed. Since the Duke PSX music pack is having a lot of success, I made packs for the N64 and Saturn versions a while ago and posted them in another thread.
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